Update

King Crab: the first campaign boss

The first boss has arrived in “The Islands” mission. The King Crab rises from the water in the fifth wave — and from that moment your main target is not the stations but your locomotive.

Where it came from

From the first tests, ordinary robot crabs got the strongest reactions: they crawl out of the water, cut the rail and leave. We asked ourselves what would happen if such a crab grew to the size of a train car and got a mortar. The result is the King Crab.

King Crab concept art
Concept art. The skull with wrenches is the raider gang’s emblem.

How it fights

  • It roams. It cuts the rail, then moves 25–75 meters to a new spot, closer to the stations.
  • It shoots. At stations within 70 meters. If the train is nearby, it aims at the locomotive.
  • It warns. A red circle with a timer appears on the ground: you have about a second to move the train away.
  • It dives. At two thirds and one third of its health it goes under water and releases two ordinary crabs.
The main rule of the fight: don’t stand still. While the crab cuts the rail it is exposed — drive up, hit it and leave right away.

Weak spot

The shell absorbs half the damage. But while cutting, its claws are busy and the armor opens — damage to the boss grows 1.6×. A “Weak spot!” label appears above the crab: time to bring up the cannon car.

The King Crab cuts the rail by the bridge
The King Crab by the bridge to the island. If it cuts the line here, half the map is cut off.

What’s next

The King Crab is the first campaign boss. The second awaits in the final mission “Raiders’ Lair”: the gang’s armored train. The airship, the land battleship and the drilling mole are already drawn and waiting their turn.

Beat the crab? Get the “Terror of the Deep” medal — and tell us which attempt did it.

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